Melyn’s Top 10 Games on Steam

Feeling nostalgic, I went back through my Steam games to find the ones I remember the most fondly. This is an extremely biased list and is half “how much I enjoyed the game” and half “how much I remember enjoying the game”. I can’t really see a huge pattern with the ratings but my favorite genres are farming, story, puzzle, turn-based tactics, and RPGs.

10. Assassin’s Creed: Odyssey

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  • Music: Good
  • Length: Long
  • Genre: Open World, RPG, Assassin, Choices Matter
  • Gameplay: Some grinding, smooth and fun AC trademarks, and some things took “too long”.
  • Characters: Great protagonist (male or female), forgettable others
  • Story: Decent
  • Replayability: Decent
  • Price: $59.99

This was my first Assassin’s Creed game and I really enjoyed the game for the most part. The protagonist (you can choose to be Alexios or Kassandra, I played as Kassandra) is awesome and I especially love that she doesn’t appear to just be usual “male fantasy” character. She’s really tall, very muscular, and wears actual armor (not much “boob armor” that I noticed). This is an example.

I love that your choices actually matter and will affect the game throughout and at the end, and the stealth felt pretty natural and rewarding for the most part. The world was very beautiful, but due to the nature of the game (which takes place in 431 BCE Greece), the locations got a bit stale after a while.

I don’t really like the genre of Open World (which often come with fetch quests, tedious content, grinding, and “quest clutter” unless you 100% which would take an extremely long time), so that’s likely a big part of why this isn’t higher. Additionally, Some of the travel took a while (mitigated by the beautiful landscapes), especially sea travel (and those stupid sea shanties!).

Overall, I’m very happy that I played it and look forward to the next AC game (pending decent reviews). I probably won’t play this game again but it was well worth the time and expensive price tag.

9. My Time at Portia

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  • Music: Good
  • Length: Long
  • Genre: Crafting, RPG, Simulation
  • Gameplay: A bit tedious/monotonous for gathering/combat/relationships
  • Characters: Decent
  • Story: Decent
  • Replayability: Not great
  • Price: $29.99
  • Twitch vods of me playing here

My Time at Portia was chosen to scratch my Stardew Valley itch and it did its job very well. Instead of farming, you have crafting (through stations as seen above) but there’s also relationships (with marriage/children), combat, somewhat interesting mining (extremely cool but underutilized jetpack!), festivals, exploring, and an actual story line.

One of the best things about this game is the customization (I pretty much played entirely to find new outfits!) and the fact that the world keeps expanding (areas and people) and I kept on wanting to see more. There are some nice music tracks but nothing extremely noteworthy.

My list of “good” things is pretty short (very similar to the good things in Stardew Valley) but I’ll expand a bit more on the bad things, as they may be deal breakers for some. I think the biggest flaw of this game (which comes with the genre, to an extent) is the tedium/grind. Until you have a lot of money (which was right before I finished with the game for me), gathering materials takes a long time. I would go to the mine (again, extremely cool jetpack!) and get way more ore than I thought I could ever use only to run out the next day (literally the next day at one time).

The combat had potential to be very cool but there are only a few floors/monsters for only a couple areas and I didn’t feel like there was exciting loot there, only crafting material (which again, you can just pay for later if you ever get rich). I think there were less than 5 bosses as well (which were not amazing). The combat, at the end of it all, became a bit tedious, which is a shame because it had some really cool aspects.

Relationships were optionally tedious. The fastest way to gain relationships is with gifts (I found this hard to do) and going on dates (either romantic or platonic) and these were fun for the first time for each person, but then very grindy/repetitive for future ones.

Despite these things, I had a blast with this game and definitely rank it among my favorites.

8. Fell Seal: Arbiter’s Mark

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  • Music: Decent
  • Length: Medium
  • Genre: Turn-based tactics, RPG, strategy
  • Gameplay: Punishing but flexible and tons of classes/customization
  • Characters: Decent
  • Story: Decent
  • Replayability: Decent
  • Price: $29.99

Similar to Final Fantasy: Tactics (which I have not played) and Fire Emblem, Fell Seal: Arbiter’s Mark (which I just found out does not say “Mask” in the title) is a great (and somewhat challenging, especially in the early game) strategy game. I adore games with good customization and you can customize the classes of every character (and can pull skills from multiple “learned” classes) and customize the appearance of every non-story character.

I think the best aspect for me was the customization and class system. I continually planned what classes I wanted each of my characters to learn in order to augment the unique play style I wanted for them. Every battle was interesting and felt unique, challenging, but doable. I spent a long time (probably way too much) customizing my characters to get them to look appropriately awesome or quirky and grew attached to some of the story characters which, while not totally original, were pretty interesting.

The game is punishing but the difficulty (in addition to the standard presets) can be customized. For example, you can choose whether you want perma-death (as in Fire Emblem), no lasting punishment, or a hybrid where they get injuries and have to sit out some battles (this is the recommended setting) until they recover (I believe it’s one per death), still being able to fight in the meantime but they will be weaker.

The biggest drawback to the game from my perspective was about 2/3 or 3/4 of the way through the game, I felt “done”. I had created my characters in such a way that I had some pretty broken combos (which were very fun to design, plan, and attain but much less fun to just repeat every battle afterwards) and had learned most of the relevant classes for each characters. This led to me having my Rogue be almost useless while starting to learn the mage tree, since he didn’t have much better to do and I had others who could carry while he learned a class purely for a small stat boost.

Overall, it was very rewarding and quite challenging in the beginning of the game, while you’re still figuring things out and don’t have as many options to get (brokenly) creative. I’d definitely recommend this game to someone who enjoys the genre.

7. Portal 2

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  • Music: Is there music?
  • Length: Medium/Long (depending on if you download from the Steam Workshop)
  • Genre: Puzzle, Co-op
  • Gameplay: Easy to learn, hard to master
  • Characters: Good? It’s been so long since I played the campaign, but GLaDOS is awesome
  • Story: Decent
  • Replayability: Decent
  • Price: $9.99

One of my three “not-so-original” favorite games that mostly everyone has heard about and has a lot of hype for. While I enjoyed the main campaign, this game really shines in the co-op if you have a good friend with relatively similar puzzle-solving skills (it becomes much less fun when it’s just one person telling the other what to do). There are some amazing maps made by players that you can download from the Steam Workshop and that’s where most of my hours were spent.

The mechanics of this game are extremely simple and easy to execute. It’s just a matter of how creative you want to be and how long you want to spend falling down an infinite loop of holes or needlessly launching yourself out angled portals.

The only downside I can think of for Portal 2 is that the co-op campaign is relatively short and easy. Most of the difficulty (where I find puzzle games to really shine) is again from player-crafted levels.

I don’t think I need to say anything more on Portal 2 since it’s so well-known and many others (far better at writing reviews than me) have already done so.

6. Ibb & Obb

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  • Music: Excellent
  • Length: Very Short (6 hours and completed most of the extras)
  • Genre: Puzzle, Co-op
  • Gameplay: Easy to learn, hard to master
  • Characters: n/a
  • Story: n/a
  • Replayability: Poor
  • Price: $11.99
  • Twitch Vods of me playing with Dork here

A unique puzzle game (co-op only) where you use momentum around the horizontal line in the middle of the screen (which has a very strong gravitational pull!) and bounce pads to lanch yourself and your friend to move to the right. Moving to the right seems to be the basic story, but maybe there was something more profound that I missed. Most of the puzzles are relatively short with the exception of hidden bonus levels, which can be quite challenging. Most of the game does not require any “mechanics” (perfect timing, close execution of buttons, etc…) but some of the (optional) hidden levels do.

The music is amazing and atmospheric for the most part and the gameplay is very simple to pick up, with only a few mechanics that are introduced simply (and without explanation) that you must figure out in order to proceed to the more complicated puzzles that use that mechanic. Similar to Portal in a way, the puzzles are very satisfying to complete and it’s often very fun to just fly around, bobbing between the ground where there are holes.

The only downside is its length, which is quite short. Overall, one of my favorite co-op games that I’ve played and a very solid game.

5. OneShot

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  • Music: Good (mostly atmospheric)
  • Length: Short
  • Genre: Story, some puzzles
  • Gameplay: Somewhat tedious puzzles, mostly walking around and talking
  • Characters: Excellent
  • Story: Excellent
  • Replayability: :^)
  • Price: $9.99
  • Twitch Vods of me playing here

A beautiful story with adorable characters that’s somewhat “meta” (similar to Undertale). The main character talks to you and thinks you’re a god and you sometimes need to find things in your computer’s folders (I won’t spoil more). I fell in love the characters and the world which are very charming and endearing

I can’t type too much because you really need to experience it yourself. The only downside I had were that some of the puzzles were a bit tedious (not too many of them) and one area I was stuck on for a long time (I couldn’t figure out the puzzle because the missing piece was behind a door that was on the side of the map and so had no “door” visual…).

As for replayability? Well, you only get one shot. 😉

Play this game if you love story games. Similar games are To the Moon, Rakuen, and Finding Paradise.

4. XCOM 2: War of the Chosen

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  • Music: Good
  • Length: Long
  • Genre: Turn-based tactics, strategy, CUSTOMIZATION!
  • Gameplay: Difficult, stressful, rewarding, frustrating, can be tedious…
  • Characters: Decent, mostly non-existent
  • Story: Not great
  • Replayability: Excellent
  • Price: $59.99 for XCOM 2 and the $39.99 for WotC (wait for a bundle sale)
  • Twitch Vods of me playing here

The best turn-based tactics game I’ve played. XCOM 2 (like Fell Seal: Arbiter’s Mask Mark) is similar to Fire Emblem but in a futuristic war setting. The game can be hard and is very punishing (I played on Ironman mode where you cannot manually save or reload so all your decisions are permanent) and characters have perma-death when they die on a mission. Sometimes you may want to fail a mission just to get your soldiers out.

With mods (and there are a ton), there’s a lot of customization and that’s where I spent a fair amount of my time (getting attached to cool characters makes it so much more tragic when they die…). Luckily, you can “save” your characters so if you want to use them on another play through, you don’t have to customize them again (although they’ll still be level 1, of course).

The beginning of the game is harder than the end, as you figure out the mechanics and your units get a lot more skills (more skills = more strategy and more ways to creatively solve problems). This game also tests your knowledge of probability. A common frustration is people missing with an 85% chance to hit. This is very possible (and will happen about 15% of the time). Luckily, on standard difficulties, there is some hidden programming that actually makes things go in your favor (although most people feel the opposite).

Between each “mission”, there’s another layer of strategy game that includes some base building. You choose how to organize your base, what you want to build and research, what side-missions you want to do for more perks (your soldiers do this automated and will always succeed), and what resources you want to prioritize. This is also where your soldiers heal if they were attacked on missions.

I have this recommendation with the expansion War of the Chosen, but I felt like the expansion mostly just added more stress and I don’t think it’s necessary to have a great game (although I have not played vanilla). There’s a very highly rated mod for vanilla called “Long War 2” that I’ve heard is excellent.

The biggest downside of this game for me is the tedium of playing optimally. I tried to play on the hardest difficulty, but some of the optimal strategies took forever and required a level of care that I didn’t enjoy. For example, laying in ambush for 8 turns to see if someone patrols into you, then moving 3 more squares and doing this again. I didn’t run into this on the standard difficulty, where I’d play a bit more loosely and got myself in (and out!) of some sticky situations as a result.

An extremely solid (if pricey) strategy game.

3. Undertale

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  • Music: Excellent
  • Length: Medium
  • Genre: Story, choices matter, and… I’m not quite sure.
  • Gameplay: Innovative/fun combat, moves at a quick pace, fun/easy “puzzles”
  • Characters: Excellent
  • Story: Excellent
  • Replayability: Excellent
  • Price: $9.99

Another very popular Steam game, but I think it’s with good reason. The music, characters, and story are amazing and it’s also a “meta” game with a lot of self-referential twists and turns. What you do definitely matters and some of the “fights” are the most fun I’ve ever had in a combat setting.

There’s a lot of flexibility in how you play the game (don’t let anyone tell you how to play) which makes for great replay. I highly encourage you not to google too much. The fights are in phases and between each of your actions, you have to move a red heart (see above) up/down/left/right to dodge attacks and then you can either damage or interact with your enemy/enemies.

The game is extremely funny and can be very challenging under certain circumstances. I can’t write more but if you like story games with a lot of personality, check it out!

2. CrossCode

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  • Music: Excellent
  • Length: Long
  • Genre: Puzzle, RPG
  • Gameplay: Amazing puzzles, in-depth combat, though there is some tedium at the very end.
  • Characters: Absolutely amazing
  • Story: Excellent
  • Replayability: Not great
  • Price: $19.99

I hesitate putting this as number 5, because I absolutely love this game and it has such a special place in my heart.  This game is now number 2!… Heh. The characters are so quirky and full of personality, the game has such style, the music is great, the story is very interesting and full of turns, the art is great (some of the faces they make while talking are hilarious), the puzzles are amazing, and the combat is very in-depth without being overwhelming. This is going to be long.

OK, let’s start with the premise/basics of the game. It’s hard to explain without spoilers, but essentially it’s set in an hyper-immersive MMORPG (that is also a physical location, and the characters are made up of synthetic matter, controlled remotely), where the characters shown above are controlled by “players” outside the game. It’s a game inside a game, essentially. The gameplay is essentially three things:

  • Exploring/questing (questing is optional, but I hear the EXP makes things go faster) with fun platforming/puzzles to get to a ton of hidden items.
  • Dungeons, each with a unique theme, that are full of challenging (but not bang-your-head-into-a-wall) puzzles. None of them took particularly long, but there’s a “race” between your character and her friends that can make it fun to see how fast you can get through the puzzles (I felt I went pretty fast but I only got first out of 3 people once out of like 5 or 6 dungeons, probably due to the bosses). I found the puzzles extremely creative and (with only half of an exception on one dungeon), very, very fun.
  • Combat. Combat outside dungeons is usually pretty straightforward, but every boss fight is essentially standard combat (hit things, dodge things) mixed with puzzles, which make them very fun, challenging, and each fight is unique. There is a HUGE (and somewhat overwhelming) skill tree for the true RPG enthusiast. As an example, here is an outline of the skill tree, which each of the 5 regions looking like this. There are passive (like more melee, ranged, crit, defense, etc…) and actives (fun unique attacks either AoE or single target with cool visual effects for each).

For me, one of the hallmarks of an amazing game one that makes me feel something. I felt happy, I got sad, I laughed, got mad, and even looking at the game again, I feel the same things. CrossCode does this extremely well. Additionally, there’s a lot of MMORPG nostalgia from playing this game due to the setting (without most of the issues I have with actual MMORPGs).

There are really only two downsides to this game. Early on, I felt the game tried a little too hard to convince me that the characters were playing an MMORPG. There was a lot of “hey, we just started this game, let’s go kill 10 rats!” which (again) was optional but I felt compelled to do all the quests until I got a better feel of the game.

The other negative was the “final mission”. There was an extremely tedious section of about 30-60 minutes (or it felt that long) of fighting (and again, the last mission was the only tedious fighting in the game) and the final boss took (I kid you not) 20-30 minutes. The boss, while interesting, took a very long time and it was difficult until I figured out the patterns. Luckily, if you die after the halfway point, you respawn there, not at the start of the fight. I was told by another player that this was due to me being underleveled (I stopped doing most of the extra quests about halfway or 3/4 the way through the game) and requiring each of the 16 or so phases to be “two-cycled” (dodge, do some mechanics, and then try to burn down his health in a DPS phase and for me it usually took two of these cycles instead of one).

This is easily one of the best games I’ve ever played and would highly recommend it if you like puzzles, RPGs, and great stories.

1. Stardew Valley

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  • Music: Excellent
  • Length: Long
  • Genre: Farming, co-op, RPG
  • Gameplay: Fun combat, isn’t too tedious, amazing co-op
  • Characters: Decent
  • Story: Not great
  • Replayability: Great
  • Price: $14.99
  • Twitch vods of me playing 4 player (still playing while writing this) here

This list is taking forever so I’ll be brief. One of the most popular games on Steam and I’ve always loved Harvest Moon so this isn’t too surprising. By far the best thing about this game is the co-op mode. You can share or have separate money (as of update 1.4) and there’s great farming, mining, combat, relationships, fishing, exploring, and more.

The music is fantastic and if you like farming games, you need to pick this up. Between being able to automate a lot of things and having gift caps (only 2 per week), I feel like (for the genre), Stardew Valley is much less grindy/tedious than it could be. It has great replayability too if you play it with a different group of friends (or solo) and.. I’m really out of words. Fun game! Me like!

Summary

Thanks for reading! Please comment if you have any thoughts and you can always check out my Twitch stream here. I may go back and edit this later but hopefully there aren’t too many typos. My little excel summary that i used to organize my thoughts can be found below.

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Honorable mentions:

  • A Short Hike
  • Evoland
  • A Hat in Time
  • A Plague Tale: Innocence
  • Rakuen
  • Tomb Raider trilogy
  • Divinity: Original Sin 1 and 2

Moving to Wyoming!

TL;DR

I got a new job teaching full time at Western Wyoming Community College in Rock Springs, WY and will be moving there at the end of July to begin working August 16.

Reasoning

 Hello everyone! I have been wanting to return to teaching for a while but never got around to applying. While the work and people at Konami are amazing, I do not want to sit and stare at a computer all day (ironic, given how much I enjoy playing video games), climb the corporate ladder just to make money, and work 8-5 M-F for the rest of my life with few vacation days. Teaching will allow a much more flexible schedule, a job that is fulfilling, and a lot of days off to pursue hobbies and personal goals.

Additionally, I would like to live in a smaller town as well. Rock Springs is the 5th biggest city in WY (!!!) with a population of about 25k so it will be quite the change from Las Vegas (which has more people living there than all of Wyoming), but I think it will be a positive thing. I did a lot of research on both the state and the city and learned a lot during my visit there for the interview.

Finally, it should be noted that this is a very big risk for me. I am leaving a good job and a nice place to leave everyone I know behind and teach full time, having only taught part-time before. However, whether this is a mistake or not, I think it is an important step in finding what I want out of this stage of my life. I firmly believe that (assuming they have a choice), nobody should settle in life and that you should always do everything in your power to make the most out of the time you’re given.

What does this mean for the stream?

This should have a net positive impact on my stream but only time will truly tell its effect. Have any questions, feel free to ask me on stream on my Discord. Here are some good things and bad things that I expect may come with this change:

  • Good: I will have summers off and I plan to stream probably 20-40 hours a week from May to August. Additionally, I will have longer breaks that will likely mean more streams then unless I am travelling.
  • Good: I will have more flexibility in my schedule so I should be able to stream earlier, instead of weekdays requiring a stream start of 6 or 7 PM PDT (additionally, I will be in mountain time, which is one hour later).
  • Good: I will be happier! Happy streamer = better stream.
  • Neutral: there will be a different streaming “schedule” (I don’t have a set schedule now but I do have certain times where I’m likely to stream). As my course schedule and office hours will be changing every semester, this will likely change twice a year.
  • Bad: Fast internet is harder to get there. I’ve had a really good experience with Cox in Vegas (outside of it being expensive). I am doing everything I can to get good internet where I move but I have had to be very careful in house/apartment hunting to make sure high speed internet is there. Additionally, I can only learn so much before I get there and have to experience it for myself. This may not be a problem, but it is definitely a possibility.
  • Bad: The moving process may take a long time and there may be a couple weeks of few to no streams. I don’t have much information on this but be prepared.

Job details

I don’t have much teaching experience (only grad school teaching) so I would be starting out with a fairly low salary, but accounting for cost of living, I will only be making slightly less annually than I do now while being on contract for only 9 months each year. I love the campus, the city is cute (but will be extremely cold and windy), and the people who work there that I met seem great as well. Additionally, I probably spent about 6 hours in total hanging out with the Dean, who was an approachable, down to Earth person who also seemed to have a big heart for teaching, which I definitely appreciate.

Time

The start date is August 16, but I will probably move there no later than August 1 and maybe even earlier. I haven’t decided yet.

Pictures!

Here are some pictures I took from my trip (I was busy for the duration so they’re all either from the plane, the hotel, or the cute little Rock Springs airport…)

 

Taking a break

Hi all!

TL;DR: I’m extremely competitive and don’t like to do anything unless I can give it my all and I cannot do so at the moment, so I will be taking a break from regular streaming and League for a while.

Life is busy right now with moving (Saturday the 17th), Dani going to the UK, and some personal things, and I haven’t had much time to stream or play League. Since getting back into practice, I’ve hovered around D1-D2 as opposed to being master last season and I am getting worse.

Furthermore, I’ve since become an affiliate and have so many supportive subscribers. I’m incredibly grateful but at the same time, this brings about feelings of guilt when I push the stream aside for things in my personal life. I’ve decided this is a problem.

I’m not permanently quitting League, but I am going to no longer stream regularly and encourage everyone to cancel their subscriptions. I will likely still stream on occasion and I will likely come back to a regular schedule. This may even be soon. However, things are in a place right now where I cannot commit as much as I would like to.

I’m extremely thankful for the camaraderie, support, and joy that I’ve gotten from streaming and I hope that this break will not be long.

-Jason / Melyn

I’m back! Sort of…

Hey everyone! After about 2 months of barely any streaming, I am happy to say I am back! If you’re curious about the details, read on! If not… well, if not, then why are you here, eh?

Grad school (August-December)

In August I failed my qualifying exam. They were very impressed with my research presentation and understanding but decided that my background knowledge of some undergraduate classes was not good enough so I left with my master’s of science in applied mathematics instead of my doctorate. However, as a nice gesture, they let me TA for another quarter while I looked for a job. During this time I streamed for long hours, usually over 40 hours each week.

Job hunt (August-December)

I applied for teaching jobs, as teaching is both something that I love and something that comes naturally to me. While applying for jobs, I stumbled upon a job for doing math for slot games, which sounded fun but I didn’t think I would get it. I received almost no interviews for about ~4 months, but then got about 6 in December. I was offered a few jobs and decided upon being a mathematician for Konami Gaming Inc in Las Vegas. This involves doing slot design and probability (with a little bit of programming) and I start(ed) on January 16. NOTE: Konami Gaming Inc (slots) is connected to Konami (the video game company) but they are also separate so no, I don’t know anything about their video games.

So… Streams?

As you may have noticed, I have almost never streamed in from December to January. During this time, I was completing as many applications as possible, stressing, packing, moving, dealing with internet, stressing, and deciding whether I should even continue streaming at all. This will be my first time trying to stream while also working 40 hours a week, and I’m not sure how I’ll schedule it. I was very close to ending my streaming career due to time constraints and the fact that I believe that anything that’s worth doing is worth doing to the fullest. I don’t like to half-ass things. However, I eventually decided that although I would not miss League, I would really miss all of you. I really mean it when I say I don’t like League that much, but streaming is incredibly fun and it’s great to interact with all of you.

Most likely, I will stream during the weekends (hopefully 5-6 hours) with maybe a 2-3 hour stream on weekdays, but we’ll have to see. Follow me on Twitter and Twitch, but really the best way is to use Discord. That’s where I’m the most approachable. Side note: I have been MIA from Discord the last 2 months too, but I am back.

Second Monitor

Because of a story that I won’t go into, I don’t have my second monitor so it will be difficult for me to read my chat while I’m in game. Please be understand and write “Melyn”, “MelynMeron”, or “Jason” to highlight your message in red so I can see it when I tab.

House tour!

Here it is! https://www.youtube.com/watch?v=43BQ2nOmWfE

The internet story

So… I had some exciting times getting internet set up. I’m a very frugal person (to put it in a positive light) and also pretty cool headed (which will turn out to be very nice!) so I researched some options and decided to go with CenturyLink. They had terrible reviews but so does Comcast, and I had a great experience with them for the last four years despite what everyone says. The earliest they could activate my internet would be a week in the future, which I thought was fine. I had stuff to unpack/organize, a new Las Vegas to explore, a new cat to torment (playfully of course!), and extra time to pick up old hobbies like disc golf.

Side note: they forced me to either buy or rent a router/modem even though I have two of each.

Anyway, a week goes by just as quickly as I expected and I had a great time. Still, no internet. I’m not a tech genius, but I know how to follow instructions and plug things in. They say not to call until 8 PM on your activation day (note that their hours that they take calls end at 6 PM). I call the next day, and they apologize saying that something didn’t go through on their server and that it will be fixed by the end of the day (again, 8 PM). Eight rolls around and guess what? No internet, but I can’t call because they’re closed.

So I wait ANOTHER day and call and they say the same thing: something was wrong with their system and that it would NOW be activated. I do all the steps again and it still isn’t working. They offer to transfer me to a repair assistant and I say yes. Before they transfer me though, they try to get me to subscribe to their cable. I can’t even get my internet working after a week, 2 days, and 3 phone calls and they’re trying to sell me more. I politely decline and he keeps on going. I decline again, more forcefully, but to no avail. He asks me a question and I decide to just not say anything for 10 seconds. Finally, I say, I am not going to talk about this. Without a word, I finally get transferred.

The repair technician follows the steps to make sure I’m not technologically illiterate, with nothing I hadn’t tried already (which is what I expected but I figured I may as well try) and they tell me they can send a technician (who may charge me) on Monday or Tuesday (2 or 3 days later) but only while I’m at work and I need to be home. Luckily, Dani will be home.

I’m not willing to wait again for a CHANCE that it will work. I check Cox’s programs, and they are significantly more expensive for almost the same internet. I am frugal, but I also firmly believe you get what you pay for, so I sign up. Within two hours, I have internet.

NOTE: I am not upset with any of the customer service representatives from CenturyLink. They were doing their jobs to the best of their ability and are forced to try to sell cable and whatever else they can. I have even heard of some people getting fired because they were not insistent enough. I bear them no ill will, but I do have a lot of displeasure towards the company that forces them to do so.

Conclusion

All in all, it’s been a wild ride but I’m excited to be back. Thanks for your support and I’ll see you on Twitch!

-Jason/Melyn

 

 

An Update – Where am I at?

Hello everyone!

I wanted to take some time and share some information about some history, where I am right now, and my future plans for the curious.

The year in review

November last year I was averaging about 10 viewers per stream. This was 2 years after I started streaming League. In the last year, I have put a lot of work into improving and growing the stream, by improving at the game (last year I stayed in D2-D1, this year I was consistently master), creating more YouTube content, doing more 24 hour streams, and networking more with other streamers.

It’s also been a bit exciting from a personal standpoint. I started this year as a PhD student and received a “no pass” on my qualifying exams in March. After studying all summer and taking time off from streaming to focus on studying even harder, I again received a “no pass” on them in September. You only have two chances, so I was told I need to leave with my masters degree. Luckily, the math department said I could work one extra quarter while I looked for a job.

Where I am now

Over the last few months, I’ve applied to over 50 university jobs and have been unable to find one. In fact, most of the time HR won’t even pass on my application to the search committee because my masters degree is not shown on my transcript yet (and won’t be until January or February). I plan on continuing applying for Winter/Spring university positions (among other more accessible jobs) but realistically I won’t be a professor again until next August.

What does that mean for you guys? That means that I will likely work part-time and have more time available for streaming. I really want to grow my channel and I believe that if I continue putting in the work, I could eventually make partner.

As always, I’m incredibly grateful for your support. If you want to help me out, there are a lot of ways to do so! You can just to tune into my stream and say hello, since I love talking to all of you, or you can hang out in the Discord and interact with me and other viewers. You can also spread the word and tell people about my channel, if they want to watch some… unconventional supporting. In short, the best way to help me out is just to keep doing what you’re doing!

-Jason / Melyn

 

Review – 6th 24 hour charity stream (St. Jude Children’s Research Hospital)

Highlights video: https://youtu.be/QYSVjtzjBew

Together we raised $1076 for St. Jude!

Huge shoutout to everyone involved, whether you donated, shared the word, or supported me at any time throughout the stream! Here’s a post of some highlights and stats from the stream.

Stats

  • $1076 raised for St. Jude Children’s Research Hospital.
  • Went 14 wins, 15 losses. (9-6 on D5 account, 5-8 on masters smurf, 0-1 on main… RIP)
  • Averaged 100-200 viewers for almost the entire duration of the stream.0a315260d6e1afc4376f0d98642f9d29
  • Reached a maximum of 328 viewers at one point. 13da39b4a48d4ea898564d6627cb2742
  • Gained 213 followers.
  • Had 6060 unique viewers throughout the duration of the stream.

Activities

Pizza making

Made a homemade pizza with orange crust, brown sauce, and pink cheese. One was with mushrooms for Dani. Click here for my highlights channel watch the pizza making in normal time with audio or read below to find the fast forwarded highlights.

Scone making

THIS was an interesting experience to say the least. Rewatching the video, the dough was fine until I mixed the blueberries too much, upon which it got much too wet and I couldn’t spread/cut it (so they look more like cookies).Still, they tasted amazing, even if they kind of looked like cement. Full video and picture.csq8rabuaaavbso

Duos

Had a great time duoing with RedSaturn and Turkish Coffee and RedSaturn, even he did steal my kills… Check out the full VOD on Twitch if you want to see more.

Oboe

I didn’t have as much time to play my oboe as I wanted, but with my new Fall schedule, expect to see it every week or two on Friday streams!

Cosplay

We brought out the classic cosplay as well as the SKT cosplay that Dani made! Actual photoshoot of SKT to come later.

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In-game highlights

There were plenty of huge plays made in game as well! You can check out the original ones on my highlights channel or go to the bottom of this post to see the mega-highlight video below. Thanks for all your support!

 

Video: https://youtu.be/QYSVjtzjBew

Situational Item Builds

Hello everyone and welcome to my post on situational item builds on Zyra. It is far too tempting to get into the habit of building the same items every game. Doing so limits your effectiveness because Zyra is capable of many different play styles. I will talk a bit about different item builds for Zyra mid, when to use them and some choices you can make, and then proceed to talk about Zyra support, which has fewer options but still some interesting things to talk about.

Zyra mid

Zyra mid has 3 very different and strong play styles: burst, damage over time, and poke. How much you succeed at any one of these depends on your item builds and how you play the game. In short, burst is great against assassins, sustained damage against tanks, and poke against squishy teams.

Burst

We’ll start by talking about burst Zyra. This is slightly weaker after the rework but is still incredibly strong. This is great against assassins because the items that give burst also give a good amount of HP so it is easier to kill them quickly and easier to survive as well. Your primary goal with this build is to get health, flat penetration, and a hextech item to maximize your burst and survivability. A typical burst build would be rushing a hextech item (either protobelt or GLP) and an optional defensive item (either zhonya’s or abyssal), and then building into sorc boots, Liandry’s, void staff, and death cap.

The main question then becomes, which hextech item to get? They do very comparable damage, but protobelt gives CDR and a small dash whereas GLP gives mana and a small slow. I’m partial to the protobelt because I usually don’t have mana issues and I don’t like to build much CDR outside of protobelt so it really comes in handy but both options are very good. Choose your heart’s desire.

Sustained damage

The next build for mid Zyra is sustained damage. This is great against tankier teams, where poke will do very little and they can survive your burst. This build focuses on building CDR, percent penetration, percent health, and peel. As you will need CDR, you have an option to build morellonomicon and sorc boots, or CDR boots and free up a slot for a situational item. Either way, I also suggest running 20% scaling CDR in your rune page with glyphs and one quint.

The question of getting morellos or CDR boots is an interesting one. I don’t like CDR boots or morellonomicon, but you need to get CDR from somewhere against a tanky team otherwise your damage will fall out throughout the teamfight. I usually end up building a morellos, but if you want a faster power spike, skip morellos and get CDR boots when you start teamfighting.

Poke

The last build for Zyra mid is incredibly fun to play because you become so incredibly obnoxious. It focuses around the holy trinity of Rylai’s, Liandry’s, and Luden’s. These three items together make one plant attack deal a tremendous amount of damage and disruption to the enemy team, as you get an AoE slow and burn, with the burn doubled since they are slowed. This build is not ideal against teams with a lot of tanks, shields, or heals, as the poke will fall off and your burst and sustained DPS is weaker than the other two builds but it excels at objective control. Just make sure that you never waste both your seeds at once in case the enemy engages.

A typical build for poke rushes Luden’s, Rylai’s, and Liandry’s in no particular order, getting sorcs when you want a small power spike, then completing the build with void staff and death cap. Rush Luden’s if you want more poke early, Rylai’s if you want more peel early (not recommended until 2nd or 3rd), or Liandry’s if you want more burst early.

Situational items (comments)

We’ll close this section on Zyra mid by talking a little more about a few situational items. You may see me sometimes build Zz’rot on Zyra mid. This is not a troll item (well not in every circumstance). It excels when you are getting split pushed and cannot deal with the one versus one. It also work extremely well to counter an opposing team’s Zz’rot. It also provides good mixed resistances that synergize very well with health items like Liandry’s and Rylai’s.

Next is luden’s. I say this very often but luden’s is not a burst item. Get a hextech item or a penetration item if you want burst. Luden’s gives great poke and the move speed is very useful as well.

Finally, a few more comments on why I don’t like morellonomicon very often. Morello’s is great for CDR but not much else. Zyra spikes from passive power spikes such as the % health damage from liandry’s, the poke from luden’s, or the slow from Rylai’s. AP helps her quite a bit, but it’s not what defines her strengths. Also, she isn’t extremely mana hungry, so you’re delaying your power spikes for an item where you only really need one out of the three things you’re paying for. It’s not bad, but I’d almost always rather have something else, unless I really need the CDR.

Zyra support

OK so that’s it for Zyra mid. The section on Zyra support will be a bit shorter because I feel there are fewer choices to make, with the basic build being an upgraded gold generation item, sorc shoes, liandry’s/Rylai’s/void, and closing with a situational item if you have an open slot.

The main things to talk about here are the situational item and which gold generation item to get. Let me preface this by saying Frost Queen’s Claim is not an awful item, it just delays your power spike and takes another slot. You can get the same CDR from EotW, and the AP is minimally important especially as a support. The reason you would want FQC is for its active and that alone. If you’re against a team where you are scared to check a brush, FQC is incredibly useful and beneficial. You buy this item for the active. If you need it, get it. If not, don’t.

If you get FQC, that’s your full build. If you don’t, you have a situational item. Common things to fill your final slot are pinks against champions like Evelynn, Wukong, Kha’zix, Vayne, etc…, luden’s echo against squishy teams to poke, morellos against tanky teams to do more damage over time, a defensive item if you can’t stop feeding, or a banner or Zz’rot for wave control. Do NOT build a hextech item as support, as you are underleveled with very little AP and it will not be cost effective. Do not build deathcap as support unless you are extremely fed.

Conclusion

I hope this post explained some things and answered some questions about when to build what. Having an adaptive plan for item builds is key in getting the most out of Zyra. Identify the best plan, get the appropriate item build, and modify your in-game playstyle accordingly and you will notice a significant improvement to your effectiveness. You can find me on Twitch, Twitter, or visit the Zyramains subreddit if you have any questions, or just ask me below! Thanks for reading and may your enemies feel the thorns’ embrace.

Theorycrafting Zyra damage

Here’s the text version of my video on optimizing Zyra’s damage. We’ll start with some links, a TLDR, and then the main course.

Video | Spreadsheet | Twitch | Twitter

TLDR

Solid theorycrafted builds:

All-in: GLP/proto, sorcs, void, liandry’s, dcap <-> Rylai’s
Poke: Liandry’s, void, sorcs, luden’s, Rylai’s, dcap (delay void if getting close to true damage)
Scared against AP: GLP/proto <-> abyssal, sorcs, void, liandry’s, dcap
Scared against AD: GLP/proto <-> Zhonya’s, sorcs, void, liandry’s, dcap

Theorycrafted ideas:

1. Luden’s is for poke, not for burst. Get proto/glp or penetration for burst.
2. Don’t get Rylai’s until after Liandry’s unless you REAAAAALLY need it.
3. Remember to build both HP and resistances if you are nervous about dying.
4. Hextech items are some of the best (combined with penetration) for burst damage.
5. Deathcap is great for burst, not so great for poke.
6. Liandry’s is really really great for poke. Good for burst too, even excellent if they’re building health.
7. For damage, as long as you aren’t doing true damage, get void staff as your second item unless you need HP, in which case get it right after.

Deathfire touch versus Thunderlord’s decree

Don’t get DFT on Zyra unless you really value late game teamfighting. TLD burst is better at basically every stage of the game..

Runes

Run full magic penetration (20 mPen) whenever possible. I still go MR glyphs and armor quints when against tough AP and AD matchups, respectively.

The main post

How the calculator works

We’ll start by talking about the calculator itself and providing some warnings. The most important thing to be aware of when dealing with spreadsheets like this is what it does and DOES NOT say. This spreadsheet will tell us how to maximize certain aspects of our damage with the minimum cost. It does NOT consider CDR, mana regen, defensive stats, utility, or really anything else. It is then up to the individual to decide whether or not a certain item is worth it.
As for the formulas themselves, they involve levels, skill orders, runes, masteries, enemy stats, items, and combat details such as the number of skills used and the duration of the fight. As an output we have everything in the messy sheet below, but also a small selection of topics of interested in a formatted box, such as damage from individual skills and items, AP, CDR, and damage numbers. The two most interesting things here are total damage and extra damage per gold spent. Total damage is self-explanatory. Extra damage per gold spent compares the damage we would deal with 0 items with the damage we deal with the selected items, looks at the difference and uses the cost of the items to find out how much damage we’re getting for the gold we’re spending. The number itself is not interesting, rather how it changes with different builds. The final thing to note is that these formulas are about optimizing damage. Optimizing damage is nowhere near as important as positioning, CSing, target priotization, game sense, etc… The best way to improve at League of Legends is focusing on what I just mentioned, not to theorycraft small builds Still, this is something that can help and is quite fun, so here we are!
If you want to use this calculator yourself, find the link below the video and follow the instructions on the right hand side. Furthermore, this spreadsheet can be useful for other mages as well, with only small adjustments necessary in the “skills” section.

Notes on Liandry’s

Before we go into item builds, I want to quickly remark on Liandry’s, as it is the only calculation that I did not automatically total for the damage section, though I do note the amount of damage one proc would do against a full health target, which can be separately considered and weighed as to ascertain the value of the item.

Optimal first item

For poke

Now for item builds. This will be primarily for solo lane Zyra, but I’ll make remarks on support Zyra at the end. We’re going to look at both poke damage and all-in damage at 3 stages of the game: 1st item, 2nd item, and 6 items. We begin by looking at one-item poke, a standard QW+Auto combo. This procs Thunderlord’s decree, forces plants to auto (so they will likely hit attack twice though we’ll assume here they only hit once, with the goal being to not overestimate the survival of plants). You can see here that, as expected, Liandry’s and Luden’s are the best for poke, as they have passives specifically tailored to excel at it. Next, again as expected, are penetration items. Finally, some other items are shown to trail behind, though these are made for sustain or burst, so it is natural that they don’t excel at poke. If you want poke, rush Liandry’s or Luden’s, where one gives more health and the other gives more movement speed.

For all in

For an all-in scenario, we assume the same stats but this time an EWRQW combo with 3 auto attacks, two enraged plants, and each plant attacking twice. Again, we see that even without the tick from Liandry’s, it gives about as much damage as Luden’s. The top items here are penetration and burst active items. You can value health and MR as you wish as well as how much you value all-in and poke, but the data suggests that the best first item for Zyra is Liandry’s, even if they aren’t stacking health. Luden’s and void staff (especially if your opponent is rushing MR) are excellent, and GLP, Abyssal, and Protobelt are all solid if you want mana, MR, and mobility respectively.

Optimal second item

We now consider two items, so let’s say level 13, 1500 HP, 57 MR (enemy team likely has a locket by now), and 53 armor.

For poke

Also, it is much less likely we can QW+Auto an opponent, so we’ll just assume for the poke calculation that we’re spawning max range plants that attack twice. Last section we showed luden’s and liandry’s are best for poke so it should come as no surprise that combining them is the most poke you can get with two items. Other very strong combinations are Liandry’s with void or Rylai’s (remembering that slows double’s liandry’s passive). If you rush luden’s, though, Rylai’s second becomes much worse.

For all in

For an all-in, we assume the same stats with a EWRQW+AA combo. This very strongly suggests that you should get void staff as your second item whenever possible (unless you’re already doing true damage). GLP gives great burst damage if you can get it in your combo and Liandry’s is amazing even in a burst situation. Don’t go Rylai’s unless you already have Liandry’s. Looking at the recommended first items, I suggest the following two items for pure damage. Liandry’s into void, Luden’s into void, void into liandry’s, GLP into void, abyssal into GLP or Liandry’s or void, Protobelt into void (I think I’m repeating myself a bit much).

Optimal 6 items

For poke

Once you get to 6 items, most of the time you’re only getting one plant attack off for your poke and almost everyone on the enemy team will have at least one defensive item. We assume level 18, 2500 HP, 100 armor, 100 MR for our target. For poke, we combine the super poke trinity of Liandry’s luden’s Rylai’s with the full damage trinity of sorcs void and deathcap to maximize poke. You can sub out deathcap for a defensive or utility item and not lose very much poke damage. The main thing to have to maximize poke is Rylai’s Liandry’s and Luden’s.

For all in

To max your all in burst damage, you will always want deathcap, liandry’s, void, and a hextech item, leaving your last slot for a defensive item such as abyssal or zhonya’s or a poke item such as Rylai’s or luden’s.

Some example builds

Ideal build 1, all-in: GLP/proto, sorcs, void, liandry’s, dcap <-> Rylai’s
Ideal build 2, poke: Liandry’s, void, sorcs, luden’s, Rylai’s, dcap (delay void if getting close to true damage)
Scared against AP: GLP/proto <-> abyssal, sorcs, void, liandry’s, dcap
Scared against AD: GLP/proto <-> Zhonya’s, sorcs, void, liandry’s, dcap

Important ideas, conclusions.

1. Luden’s is for poke, not for burst. Get proto/glp or penetration for burst.
2. Don’t get Rylai’s until after Liandry’s unless you REAAAAALLY need it.
3. Remember to build both HP and resistances if you are nervous about dying.
4. Hextech items are some of the best (combined with penetration) for burst damage.
5. Deathcap is great for burst, not so great for poke.
6. Liandry’s is really really great for poke. Good for burst too, even excellent if they’re building health.
7. For damage, as long as you aren’t doing true damage, get void staff as your second item unless you need HP, in which case get it right after.

Support Zyra

As for support Zyra, I think all of this data cements the already common build of Liandry’s into Rylai’s. You can rush Rylai’s if you really value the utility but I think Liandry’s first is much better in almost every situation. For your next item rush void staff for damage or Luden’s for poke, and close the build with the other, OR a situational item like Banner or Zhonya’s if you feel you don’t need more damage. Of course this 4 item build assumes you’re building Eye of the Watchers. Recently, ruby sightstone has been buffed, but as I don’t recommend building many active items on Zyra, I don’t think it’s worth it in a standard game.

Runes

OK, we finally come to runes. Runes have a much much smaller effect than items, but the short answer is that you want to run magic penetration marks, glyphs, and quints whenever possible. I still take MR glyphs and armor quints against tough AP and AD matchups, respectively, but if you aren’t in danger of dying before 1-2 items, go for the magic penetration. Hybrid penetration isn’t awful, but it’s about the same in the early game with auto attacks and it is a fair bit worse as the game progresses, so I don’t use them. Finally, magic penetration glyphs even scale better than scaling AP glyphs in the late game, so they aren’t very worth it, though running scaling CDR glyphs is solid if you want CDR and don’t have it in your build.

TLD vs. DFT

OK, a QW+AA combo is almost perfectly 2 seconds long, so DFT will be active for 4 seconds. At level 3 with a doran’s ring, TLD does 26 damage, DFT does 12. If we had 140 AP (Morellos and an amp tome), they would deal the same amount. Of course you WOULDN’T have those items at level 3. You would have those items at level 9, but Thunderlord’s scales on level and DFT doesn’t, so if you had those items at level 9, TLD does 88 damage and DFT does 39. Get the idea? I double checked my calculator’s authenticity with a video of it in action and almost everything everything is identical (with the exception of my calculator being off by 3 in plant damage). TLDR go Thunderlord’s on Zyra unless you really value late game teamfighting.

Conclusion

OK, so that’s pretty much it. Feel free to let me know if you have any questions. You can ask them here, on my Twitter, or on my stream. I hope you enjoyed it and may your enemies feel the thorns’ embrace.

Review – 5th 24 hour stream recap (Save the Children, $1000 raised!)

What is that title, Melyn? Oh yes, it’s true. Together we raised $1000 for charity. A HUGE shout out to everyone involved! Whether you were the person who donated $250 (!!!) or the sat there and helped keep me awake, I am incredibly grateful. Here I’ll talk a bit about the stream, give some stats, and provide highlights. You can also check out the video version of this post on my YouTube.

Stats/Info

We raised $1000 for Save the Children! My original goal was $600 (around what we raised for the last one) but when that was obtained at 13 hours into the stream, I decided to raise the bar to $1000. We had a skin giveaway at $600 and another at $1000 (congrats to alureya and FixYourSelfie) with smaller milestones being $200 songrequest for 3 hours (which went well even with 200 viewers) and $400 the Zyra cosplay that I used for at least 6 hours.

As for elo, I went 7-3 in placements, got put in silver 1, skipped gold 4 and 2 (not even doing promos in gold) and finished in my plat promos, with high plat MMR (last game was against Plat 2s and a diamond 5). I played 35 games in total, going 26-6 on Zyra, 1-1 on Annie, and 0-1 on Nunu (FeelsBadMan).

We averaged 150-250 viewers for almost the entire stream! This is an insane number and it’s due in large part to Reddit’s generosity in their reception (front page, mom!).

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We hit our peak at 3 PM PDT with 281 viewers, which is crazy due to me usually averaging 30-40.

viewer stats

I also gained 308 new followers (about a 9% increase to my channel) and made a lot of new friends. Finally, Twitch tells me that there were 5460 UNIQUE visitors to the stream during the 24 hours.

Highlights

There were definitely a lot of highs and lows to the stream, most notably the first 2 games having Zyra banned (and Nunu support is not as good as it sounds!), the pizza stream, epic highlights in-game, CALCULUS LESSONS, the WTF walrus (???), and me finishing the last 10 minutes by failing at SM64

Want more?

Check out my video highlight recap or go to my stream highlights YouTube channel for the full clips.

Review: 4th 24 hour stream (CRI) – Stats, highlights, and more!

The generosity of my viewers is actually mind blowing, so THANK YOU to each of you who participated in any way, whether you donated $100, $1, or kept me company during any portion of the stream. You make a difference. I’m making this post in case you want to know more about what happened, the fun times we had, or some fun numbers.

Together we raised over $600 for the Cancer Research Institute!

 

Viewers could donate in a variety of ways, so it’s hard to put an exact number, but $581.53 was donated through the stream and I know of at $60 (likely much more) donated directly to CRI. This is a pretty incredible number for a stream of my size so again a huge congratulations and thank you to all. Donations were made separately (and this is one of the reasons the donation bar wasn’t always totally accurate) because the donations made in Euros were pending, making me manually accept them with a small fee that I paid to ensure that 100% of your donation would into the hands of the charity. Donations ranged from $1 to $101 dollars (that darned Singed game…).

Some stats

We averaged 75 viewers for the beginning of the stream until MSI ended, where we averaged 100. The maximum number was 116 viewers.

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I also gained 105 new followers! Just wait until they find out what other kinds of pizzas I can make. :^)

Some highlights

To see all of my stream highlights, check out my secondary YouTube channel. Some of the best highlights include Zyra APC bot in Diamond 1 (we won both!), the $101 donation incentive to play Singed (feed lane, win game, a la Sirhcez), and the Gates Zyra top TP engage (OP!). If you want to see a specific game, check out the timestamps below. Note that some have muted portions due to Twitch copyright concerns and may also be blocked in certain countries due to YouTube copyright.

  1. Zyra support loss vs. Morgana Cait
  2. Zyra mid loss vs. Morgana
  3. Zyra top win vs. Singed
  4. Zyra mid win vs. Viktor
  5. Zyra APC BOT win versus Janna Sivir
  6. Zyra jungle win 
  7. Zyra support win vs. Vayne Nami
  8. Zyra support win vs. Karma Cait
  9. Zyra support loss vs. Ezreal Bard
  10. Zyra jungle win 
  11. Zyra top win vs. afk Yasuo
  12. Zyra jungle loss
  13. Zyra support loss vs. Lucian Bard (with Teemo ADC?…)
  14. Zyra support win vs. Ezreal Thresh
  15. Zyra top win vs. Ekko 
  16. Zyra support win vs. Janna Cait
  17. SINGED top win vs. Yasuo (incentive)
  18. Zyra support loss vs. Lucian Bard
  19. Zyra support win vs. Ezreal Bard
  20. Zyra support win vs. Janna Lucian
  21. Zyra support loss vs. Ezreal Vel’koz
  22. ZYRA APC CHAMP SELECT BATTLE
  23. Zyra APC BOT win vs. Karma Corki
  24. Zyra support loss vs. Alistar Ashe
  25. Zyra support loss vs. Blitz Ezreal
  26. Zyra support win vs. Janna Tristana
  27. Zyra support loss vs. Lucian Karma (with Pobelter and WildTurtle)
  28. Zyra support win vs. Sivir Alistar
  29. BLITZCRANK support win vs. Lucian Janna (Zyra picked)
  30. Viewer games (Ascension, NA ARAM, and EUW ARAM)

With win rates as follows:

  • 28 Total (18W, 10L)
  • 17 support (9W, 8L)
  • 4 top (4W, 0L)
  • 3 jungle (2W, 1L)
  • 2 mid (1W, 1W)
  • 2 APC bot (2W, 0L)

Final note about donations

I struggled a long time trying to come up with a fun way to do donations with them showing up on stream. I don’t like being an intermediary for donations but it was the method with the most visibility and the least fees. Here’s one final picture of my PayPal account history if anyone has doubts.